Beta 3 - Patch Notes


"Just when I thought I was out... they pull me back in!"

It looked like I was about to call this game finished, when suddenly the From Below Discord got a big influx of Classic Tetris players. 

This weeks changes are mostly focused on high skill level, Classic Mode, play. The Classic Tetris players who joined the Discord, pointed out a bunch of issues with the game that made the long term success of the game questionable. Almost all of the feedback so far has been addressed in this patch.

For more casual players, the game will appear mostly unchanged (hopefully).

Version 2020.07.24 Beta 3

MAJOR FEATURES:

  • Added spawn delay (ARE) of 5 Frames. Reduced lock delay by 5 frames to account for it (now 15 frames).
  • Added option to disable hard drops, as well as moving it to HOLD UP (2 frames) rather than TAP UP (1 frame).
  • Added "quick reset" via A+B+SELECT+START. Goes back to title screen, rather than full restart.
  • Added "Kill Screen". Every level after 29 adds an unbreakable row up to level 40 (covering half the play area).
  • Level counter displays beyond Level 29.

BUG FIXES:

  • Sound test screen has major graphical issues - FIXED (new screen added)
  • When starting on level 12+, game will level up when when reaching level 11, rather than passing level that player started on. - FIXED
  • S and Z pieces do not rotate properly - FIXED (uses proper right hand rotation)
  • After quitting to main menu, and starting a new game, the previous game's "next block" is briefly seen. - FIXED
  • If player changes modes on the same frame that the PUSH START flashes, it will overrun the vram buffer causing visual glitches. - FIXED

Files

from_below_2020_07_24.nes (old) 40 kB
Jul 24, 2020

Get FROM BELOW - A Real NES Game!

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